Gaze-dependent Ray Tracing

نویسندگان

  • Adam Siekawa
  • Radoslaw Mantiuk
چکیده

In this paper we introduce a method for acceleration of the real time ray tracing by using characteristic traits of visual perception. Ray tracing is a demanding rendering technique which is much slower than currently dominating scanline methods. Performance hit especially arise when we use huge amount of samples for anti-aliasing or other sample-based effects. We show how to decreases number of rays by increasing the perceptual size of selected pixels by using combination of eye tracking and the human gazedependent contrast sensitivity. Our study shows that number of processed pixels can be reduced three times without perceptually noticeable quality loss. As a result, we can greatly increase performance of ray tracing.

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تاریخ انتشار 2014